I was browsing through the Playstation Store, when I stumbled upon the demo of this game.
Sooo, let’s see… Big, fat pixels in HD, 8-bit music…yeah.
Yeah I’m hooked.
Written by Bryan Lee O’Malley, Scott Pilgrim is a comic in six volumes, that started in 2004 and the 6th book was finally completed this year.
The story takes place in Toronto, where the 22-year old boy Scott Pilgrim lives. He is the bass player of a band called Sex Bob-Ombs (SMB2, anyone?) and together will Stephen Stills (the talent, guitarist and singer) and Kim (female rough neck and drummer) they try to become famous. In the midst of this, Scott meets Ramona Flowers, to whom he falls in love. The only this standing between Scott and Ramona are her seven evil exes that he has to defeat in order to date her.
A movie has been released, based on the comic and the game was produced and co-released with the movie. As soon as the game was available for download, I got the demo and tried it out. My expectations were met and surpassed.
The music is written by the band Anamanaguchi and is a strange, but ingenious combination of chip tunes and punk rock. I’m not a huge fan of punk rock, quite the contrary, but this is actually really good. The soundtrack was released in the US just a few days ago and I’m looking forward to get my hands on that. Check out their MySpace page here.
One of the first things that come to mind when playing this game is the challenge. Not that the enemies are particularly hard to beat, but the levels are intriguingly long. When you level up (oh, yes, it’s one of those games) you gain new abilities which comes in handy when dealing with exes and other frantic brawlers. If you use these techniques right, you shouldn’t have much of a problem maiming your way through. The controls are really simple and easy-to-use, so the only one you can blame for messing up, is yourself. Well, except for the counter move. It more like a 50/50 chance to succeed with that one.
Another great add-on to the game play are the several shops that you pass by on your journey. You can eat sushi, fajitas, drink coffee, energy drinks, etc. Every item gives you a few points in either strength, defence, speed and/or willpower, topped with some extra experience points. When I played River City Ransom (beat’em up for NES) I enjoyed the small shops you could enter and buy food and beverages, so when that part returns in this game, 21 years later, I’m getting a fuzzy, nostalgic feeling inside.
Since I have a Ph.D in trophy prostitution, I checked out the trophy list pretty quick and I must say – this is the weakest link in this game.
No co-op trophies, no knock-out-50-enemies-with-thrown-bottles-trophies, etc. You have one trophy for clearing the game with Scott, but what about the other three characters? I’d like to have trophies for, let’s say, “beating the first level without losing a life”, “beating the second level…” and so on. The aforementioned “throwing bottles trophy” got my senses tingling as well. You only have two boss-related trophies, which leaves five bosses out. That’s a bummer, if you ask me.
That put aside, I think it’s a great game that manage to capture that cozy retro feeling and since I am such a huge sucker for pixels, this goes down as AWESOME in my book.
The game is packed with gamer easter eggs. As the picture above suggests, the NES gets its fair share of tributes throughout the game. It’s Super Mario, Kirby and Mega Man, to name a few. If you get this game and have a history (and hopefully a present) that involves NES games, you should recognize the details as they occur.
And last but not least – Read the comic!
For the love of all that’s funny and/or holy, read the comic before you play the game! You’ll enjoy the game sooo much more if you do so, trust me. I believe it’s a good order to start with the comic, play the game and last but not least, see the movie.